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R.O.B. (Robotic Operating Buddy) is a registered trademark of Nintendo Co., Ltd.

R.O.B. Vs. R.O.B. was a very involved project that began by trying to recreate the Nintendo robot. By using many different modeling techniques I created the robot and allowed for different parts to move. From the shoulders moving up and down or left and right, to the head tilting up and down, mimicking the movements of the real thing. Once it was created and textured I modified Rob into smaller versions and assembled the various chess pieces onto different translucent copies. Then it was just a matter of recreating a chess game for the video.

I first started with the base; creating the hexagon then rounding it's edges and curving the top edge. From there I beveled out the numbered ports, and created the front extrusion. Once I had the base roughed out I recreated the logo to match what is actually on a R.O.B unit, as well as the rear on/off switch. Next was the centerpiece and the shoulders with arms. I modeled one side then flipped it and connected them together to make one object. The last step was simply creating the head, which I molded from 1 block. After Rob was finished and textured I added controls to move his head up and down, his shoulders to move up or down, and the centerpiece to pivot left or right (which would pivot the shoulders).

R.O.B. took roughly 50 hours to recreate over the course of about 2 weeks.

R.O.B. 3D Development
R.O.B. Construction
Individual Piece Construction
Individual Pieces
The King
The Queen
The Bishop
The Knight
The Rook
The Pawn